Video Games - The Savior of Public Education

Four of every ten young-adult dropouts receive some government assistance. Dropouts are eight times more likely to be in jail, and half of all prison inmates are dropouts. (Milliken, 2008) Dropouts begin the dropping out process as early as fourth grade when it becomes quite apparent they cannot read well enough to keep pace with the curriculum. Or worse yet, when they can no longer handle the shame and embarrassment of special education.

These consequences translate into lost tax revenues and higher costs. We can only be economically vibrant when our residents are engaged in productive careers in this competitive global economy. Global competition begins with strong literacy skills.

Since the 1940s k-12 schools taught the whole language concept of reading- memorizing words, known as sight-reading. When we were a manufacturing society, sight-reading and memorization was the easy quick way to prepare people for the factory as basic reading skills were necessary. Unfortunately, whole language has virtually left generations of students functionally illiterate to struggle with reading every day in this highly complex world.

The saddest tragedy is that these students are naturally tech savvy and prefer self challenge skills that are necessary for todayýs global society. Skills America needs to secure high demand businesses,ý states Ida Byrd-Hill President of Uplift, Inc.

According to Claire Raines, author of Connecting Generations: The Sourcebook, Millennials, those ages 13 to 23 years of age, prefer to learn using teamwork, technology, structure, entertainment and experiential activities. These students are considered technical natives having been raised with cell phones, DVDs, and video game consoles since their birth. They are naturally technical savvy and prefer self challenge.

Millennials can be found manipulating video games ý every day of the week for hours developing a skill of self challenge. This population loves the excitement and thrill of video games. Major game retailers, such as EB Games and Gamestop, have followed these Millennials, even to locations within the inner city.

Their curiosity, intensity and seriousness about their video games is refreshing. They have even joined informal clubs to compete. They read complicated gaming magazines to decipher how to move to the top level within any game.

According to Information Week 7/18/2008, ýSo far this year, retailers have sold $16.6 billion in video games, consoles, and related products, compared with $12.2 billion during the same period a year ago.ý Video gaming is gaining momentum even in a shaky economy. Video gaming challenges a personýs brain especially since participants spend hours of time playing the game.

It appears many people believe this fact as sixty-five percent of American households play computer or video games. Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+. Ninety-four percent of game players under the age of 18 report that their parents are present when they purchase or rent games. Sixty-three percent of parents believe games are a positive part of their childrenýs lives.

Imagine transporting the elements of video games to the reading arena. Gaming technology can revolutionize reading as it allows for fun repetitive review of concepts and vocabulary. Children could read and pass standardized test with ease. America could return to its dominance in education from its perch of 21 out of 25 industrialized nations where it slipped. Sounds like a pipe dream. Until one looks at STRONG READER.

STRONG READER is a cyber class that combines phonics, etymology and reading comprehension with video lessons, video games, avatars and puzzles to engage students to complete the process of reading development. Listen to a video lesson, answer a question correctly then play the video game. Most online literacy classes are textual based. Sample game below. Play 1 round

http://www.cyberschoolinc.com/Website game/HOOP SHOOT 11a.swf

This cyber class was created by Uplift, Inc. and evolved out of an English class developed at Hustle & TECHknow Preparatory High School, a cyber school catering to high school dropouts with this statistical makeup.

Student Body Makeup
93 Students 70 Boys, 23 Girls,

Ethnic Makeup
1% Asian 2% Caucasian 96% African American

Residential Makeup
91% Detroit Residents 9% Suburban Residents

Special Needs Makeup
30 % Adjudicated Youth 81% Economically disadvantaged

A cyber school is a brick ýand-mortar school with part online/ part classroom instruction.

With this unique student body makeup, Hustle & TECHknow Preparatory High School achieved these successes:

Won Educational Program of the Year Automation Alley 2007
Collective Lexile reading scores moved from 4.2 grade to 7.8 grade in less than one year.
Three students qualified as 79 quarter finalists for the National Vocabulary Championship out of 10,000 participants
Three teams participated in the Think Quest Website design competition
Inaugural graduation rate 80% June 2007
100% post secondary enrollment
Managed Algebra, Geometry, Trigonometry and Pre-Calculus
Began Fencing Team with Compuware Coach

If your child struggles with the shame and embarrassment of special education resource rooms because they can not read subscribe to STRONG READER. If you struggle with reading as an adult subscribe to STRONG READER.

Subscription prices.

One time fee of $175 or $35 per month for 5 months.

Go to www.cyberschoolinc.com to subscribe. Subscription is Paypal secured.

Desire to review a demo, accept confidentiality agreement here. Instructions to the demo will popup. Keep in mind this demo is an 8th grade student assessed at reading level of 3.1.

Ida Byrd-Hill is the President of Uplift, Inc, a 501(c)3 non profit Idea Incubator reconstructing cities One Idea at a Time. She is the author of Breakin' Out of Your Financial Funk and creator of the cyber class STRONG READER. She can be reached at http://www.upliftinc.org.

Consumer Electronic Resource
Find the latest info on the latest consumer electroic gadgets & releases.

Free Online Gaming

Related Articles:

01 Insights Unveils Unique, Patent-Pending Video Slot Game with Rocket Gaming Systems
01 Insights Inc., a custom software development firm and content provider, in conjunction with Rocket Gaming Systems announced that their proprietary, patent-pending new slot game, Diamond Drop, that premiered at Global Gaming Expo (G2E) in Las Vegas, November 13-15, 2007, will be released on the Rocket Gaming system this spring. Diamond Drop, a video slot game, features five spinning reels at the top of the screen. The player bets on the columns, not paylines as in a traditional video slot.

Free Pocket PC Casino Game
Casino Gambling Wherever You LikeAre you absolutely crazy about pocket pc gaming? One of the very best things about pocket pc casino games is that nearly all of them are free games. There is a free pocket pc casino game everywhere you look on the Internet.

"Game Funding 2.0" Bang Out Games Offers Casual Game Funding to Independent Developers
Bang Out Games, a team of Entrepreneurs and Game Industry Veterans, claims to be the first company to offer funding to independent casual game developers around the world. Their site, http://BangOutGames.com, launched just recently, indicates they have very high ambitions. Their goal is to be the publisher of the most casual games each and every year. And they aim to accomplish that by providing funding, marketing, QA and other supporting services to indies, in exchange for a share of game sale royalties. The first casual game they funded is Warpbreaker by MoxieFish, due out in 3 weeks. Warpbreaker is a cross between Tempest and Breakout.

PC Gaming Video: Meeting the Demands
If you have an interest in playing PC games that were made at least in the past couple of years, you've probably seen the serious video demands these games now have. It's not only that you need a fast system that can handle all of the information in today's games, but you need a major performance video card to handle computer game video too.

Paid Game Testing- Helpful Tips For Video Game Testers
Landing a job as a video game tester is no walk in the park. As a matter of fact, it can be overwhelmingly difficult if you don't know where to start. Many gamers, instead of being proactive about becoming a professional video game tester, just sit around and do absolutely nothing to further their goals. They never actively search for video game tester jobs, so they never actually land one.

Four Self-Professed Video Game Geeks are Making Video Game History
Four geeks from the eastside of Seattle, known as the X Box Boys, are creating quite the stir in video gaming circles across the globe. The new fab four are churning up all over gaming sites with their two songs uplifting the X Box 360 and one of the X Box 360 games known as "Gears of War". Their website has been up for less than three weeks and they are pulling download numbers that are mind boggling.

Ultimate Game Chair Inks Deal to Deliver Capcom®-Branded Video Game Chair Worldwide
New Reactor Game Chair to Debut to 50 Million Capcom® Gaming Enthusiasts

2008 Increase in Video Game Tester Jobs Not an Excuse for Teens to Game More
With the popularity of the new "next-gen" video game consoles continuing to grow, video game enthusiasts are clamoring for new titles. Because of this, 2008 will see a massive increase in demand for video game testers -- but don't start encouraging your teen to play more video games just yet.

Let the Games Begin -- Midnight Gaming Championship 2007 Season Games and Cities Revealed
The clock has struck midnight and the wait is over. The Midnight Gaming Championship cities and games have been announced for the 2007 season.

Fantastic 4 Video Game Review for the Playstation 2 (PS2), XBox, Gamecube, and PC
Fantastic 4 is a high-speed action game loosely based off the recently released movie starring Jessica Alba, Ioan Gruffudd, Chris Evans, and Michael Chiklis as the superheroes. These actors also perform the voice overs for the game, along with Julian McMahon who plays Victor Von Doom, the primary villain for both the game and the movie.


Privacy Policy | Copyright/Trademark Notification